Jack Waldron

Gameplay Programmer

Technical Designer

Projects

One in a Krillion

Gameplay Programmer

Player Combat

Scrap and Battery

AI/Gameplay Programmer

Enemy Characters

Gunship Project

Technical Designer

Gameplay Systems, Boss Encounter

Keep Fishing

Gameplay Programmer

Gameplay Systems

About

Hello, my name is Jack! I'm a gameplay programmer and technical designer currently based out of the Seattle/Redmond/Bellevue area. I love working on gameplay systems for games in action-focused genres, but I am eager to work on any type of game I can get my hands on!

I am a recent graduate from the B.S. of Computer Science and Game Design Program at DigiPen Institute of Technology, and, as such, I am actively seeking out jobs and internships. Please reach out to me over LinkedIn or at jthomaswaldron@gmail.com if you would like to know more about me or about any of the projects listed here!